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Class: UI_GamepadInputField ​

csharp
public class UI_GamepadInputField : UI_GamepadFocusable, IGamepadFocusable, IGamepadFocusListener

Methods ​

CanBeFocused() ​

csharp
public override bool CanBeFocused()

Returns: bool

OnEnable() ​

csharp
protected override void OnEnable()

OnPointerClick(PointerEventData) ​

csharp
public void OnPointerClick(PointerEventData eventData)

Parameters:

NameTypeDescription
eventDataUnityEngine.EventSystems.PointerEventData

StartInput(Action<string>, Action) ​

csharp
public void StartInput(Action<string> onConfirm = null, Action onCancel = null)

Parameters:

NameTypeDescription
onConfirmSystem.Action&lt;T&gt;&lt;string&gt;
onCancelSystem.Action

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