Class: PropEntity
- Namespace:
Global - Assembly:
Dew.Core.dll - Inheritance / Derived: DewNetworkBehaviour → Actor → Entity → PropEnt_Merchant_Backpack → PropEnt_Merchant_Base → PropEnt_Stone_DreamDust → PropEnt_Stone_Gold → PropEnt_Stone_Nightmare
csharp
public class PropEntity : Entity, ILogicUpdate, ICleanup, ICustomDestroyRoutine, IPropFields
| Name | Declaration | Description |
|---|---|---|
hitInvulnerableTime | `[ShowIf("takeOneDamageOnHit", true)] | |
| public float hitInvulnerableTime` | ||
isUnstoppable | public bool isUnstoppable | |
takeOneDamageOnHit | public bool takeOneDamageOnHit |
Properties
| Name | Declaration | Description |
|---|---|---|
isRegularReward | public virtual bool isRegularReward { get; } | |
scaleSpawnRateWithPlayers | public bool scaleSpawnRateWithPlayers { get; } |
Methods
GetStaggerSettings()
csharp
protected override Entity.StaggerSettings GetStaggerSettings()Returns: Entity.StaggerSettings
OnCreate()
csharp
protected override void OnCreate()