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Class: MonsterSpawnCondition ​

  • Namespace: Global
  • Assembly: Dew.Core.dll
csharp
[Serializable]
public class MonsterSpawnCondition

Fields ​

NameDeclarationDescription
conditionValueMax`[LabelText("Max")]
[HorizontalGroup("C", 0, 0, 0, 0)]
public float conditionValueMax`
conditionValueMin`[LabelText("Min")]
[HorizontalGroup("C", 0, 0, 0, 0)]
public float conditionValueMin`
type`[HideLabel]
public MonsterSpawnConditionType type`

Properties ​

NameDeclarationDescription
conditionValueMaxIntpublic int conditionValueMaxInt { get; }
conditionValueMinIntpublic int conditionValueMinInt { get; }

Methods ​

EvaluateCondition() ​

csharp
public bool EvaluateCondition()

Returns: bool

Maintained by the Shape of Dreams Modding Community