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Class: Mon_DreamTeller ​

csharp
public class Mon_DreamTeller : Monster, ILogicUpdate, ICleanup, ICustomDestroyRoutine, IInteractable, IForceHeroicHealthbar

Fields ​

NameDeclarationDescription
fxExplodepublic GameObject fxExplode
showStoryDelaypublic float showStoryDelay

Properties ​

NameDeclarationDescription
canInteractWithMousepublic bool canInteractWithMouse { get; }
defaultOwnerprotected override DewPlayer defaultOwner { get; }
focusDistancepublic float focusDistance { get; }
interactPivotpublic Transform interactPivot { get; }
prioritypublic int priority { get; }

Methods ​

CanInteract(Entity) ​

csharp
public bool CanInteract(Entity entity)

Parameters:

NameTypeDescription
entityEntity

Returns: bool

OnCreate() ​

csharp
protected override void OnCreate()

OnInteract(Entity, bool) ​

csharp
public void OnInteract(Entity entity, bool alt)

Parameters:

NameTypeDescription
entityEntity
altbool

ShouldBeSavedWithRoom() ​

csharp
public override bool ShouldBeSavedWithRoom()

Returns: bool

Maintained by the Shape of Dreams Modding Community