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Class: LucidDream ​

csharp
public class LucidDream : GameEffect, ILogicUpdate, ICleanup, ICustomDestroyRoutine

Fields ​

NameDeclarationDescription
ChaoticColorpublic static readonly Color ChaoticColor
EvilColorpublic static readonly Color EvilColor
GoodColorpublic static readonly Color GoodColor
icon`[BoxGroup("Lucid Dream Settings", true, false, 0)]
public Sprite icon`
type`[BoxGroup("Lucid Dream Settings", true, false, 0)]
public LucidDreamType type`

Properties ​

NameDeclarationDescription
colorpublic Color color { get; }
isDestroyedOnRoomChangepublic override bool isDestroyedOnRoomChange { get; }

Methods ​

GetCustomInGameTooltip() ​

csharp
public virtual string GetCustomInGameTooltip()

Returns: string

Maintained by the Shape of Dreams Modding Community