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Class: FxEntityDisableRenderer ​

  • Namespace: Global
  • Assembly: Dew.Core.dll
csharp
public class FxEntityDisableRenderer : MonoBehaviour, IEffectComponent, IAttachableToEntity

Fields ​

NameDeclarationDescription
delaypublic float delay

Properties ​

NameDeclarationDescription
isPlayingpublic bool isPlaying { get; }

Methods ​

OnAttachToEntity(Entity) ​

csharp
public void OnAttachToEntity(Entity target)

Parameters:

NameTypeDescription
targetEntity

Play() ​

csharp
public void Play()

Stop() ​

csharp
public void Stop()

Maintained by the Shape of Dreams Modding Community