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Class: FxEntityColor ​

csharp
public class FxEntityColor : FxInterpolatedEffectBase, IEffectComponent, IEffectWithSpeed, IAttachableToEntity

Fields ​

NameDeclarationDescription
baseColor`[ColorUsage(false, false)]
[ShowIf("doBaseColor", true)]
public Color baseColor`
dissolveAmount`[ShowIf("doDissolve", true)]
public float dissolveAmount`
dissolveColor`[ColorUsage(false, true)]
[ShowIf("doDissolveColor", true)]
public Color dissolveColor`
doBaseColorpublic bool doBaseColor
doDissolvepublic bool doDissolve
doDissolveColorpublic bool doDissolveColor
doEmissionpublic bool doEmission
doOpacitypublic bool doOpacity
emission`[ColorUsage(false, true)]
[ShowIf("doEmission", true)]
public Color emission`
opacity`[ShowIf("doOpacity", true)]
public float opacity`

Methods ​

OnAttachToEntity(Entity) ​

csharp
public void OnAttachToEntity(Entity target)

Parameters:

NameTypeDescription
targetEntity

ValueSetter(float) ​

csharp
protected override void ValueSetter(float value)

Parameters:

NameTypeDescription
valuefloat

Maintained by the Shape of Dreams Modding Community