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Class: FeedbackManager.EffectPool ​

  • Namespace: Global
  • Assembly: Dew.Core.dll
csharp
[Serializable]
[InlineProperty]
public class FeedbackManager.EffectPool

Fields ​

NameDeclarationDescription
effect`[HideLabel]
[HorizontalGroup("A", 0, 0, 0, 0)]
public GameObject effect`
numOfSources`[HideLabel]
[HorizontalGroup("A", 0, 0, 0, 0)]
public int numOfSources`

Methods ​

Init(Transform) ​

csharp
public void Init(Transform parent)

Parameters:

NameTypeDescription
parentUnityEngine.Transform

Play() ​

csharp
public void Play()

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