Class: DewPhysics.EntitySweep
- Namespace:
Global - Assembly:
Dew.Core.dll
csharp
public class DewPhysics.EntitySweepFields
| Name | Declaration | Description |
|---|---|---|
ignoreDuplicateHits | public bool ignoreDuplicateHits | |
includeUncollidable | public bool includeUncollidable | |
radius | public float radius | |
validator | public AbilityTargetValidator validator | |
validatorSelf | public Entity validatorSelf |
Properties
| Name | Declaration | Description |
|---|---|---|
current | public IReadOnlyList<Entity> current { get; } | |
lastPosition | public Vector3 lastPosition { get; } |
Methods
Next(Vector3)
csharp
public IReadOnlyList<Entity> Next(Vector3 position)Parameters:
| Name | Type | Description |
|---|---|---|
position | UnityEngine.Vector3 |
Returns: System.Collections.Generic.IReadOnlyList<T><Entity>