Class: DewPersistence.GameData
- Namespace:
Global - Assembly:
Dew.Core.dll
csharp
public class DewPersistence.GameDataFields
| Name | Declaration | Description |
|---|---|---|
actors | public List<DewPersistence.GeneralData> actors | |
CurrentSaveVersion | public const int CurrentSaveVersion = 1 | |
isMultiplayer | public bool isMultiplayer | |
loadNodeSettings | public LoadNodeSettings loadNodeSettings | |
lobbyType | public DewLobbyType lobbyType | |
managerPersistentData | public Dictionary<string, Dictionary<string, string>> managerPersistentData | |
players | public List<DewPersistence.PlayerData> players | |
saveVersion | public int saveVersion | |
serverActorData | public Dictionary<string, string> serverActorData | |
shouldShowVersionWarning | public bool shouldShowVersionWarning |
Methods
GetElapsedGameTimeSeconds()
csharp
public int GetElapsedGameTimeSeconds()Returns: int
GetReadableDescription()
csharp
public string GetReadableDescription()Returns: string
GetReadableGameType()
csharp
public string GetReadableGameType()Returns: string
Validate()
csharp
public bool Validate()Returns: bool