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Class: CinematicCameraHelper ​

  • Namespace: Global
  • Assembly: Dew.Core.dll
  • Inheritance / Derived: LogicBehaviour
csharp
[LogicUpdatePriority(500)]
public class CinematicCameraHelper : LogicBehaviour, ILogicUpdate

Fields ​

NameDeclarationDescription
castIndicatorObjectpublic GameObject castIndicatorObject
cinematicCameraspublic GameObject[] cinematicCameras
entireUICanvasGrouppublic CanvasGroup entireUICanvasGroup
freeCamFastSpeedpublic float freeCamFastSpeed
freeCamIndexpublic int freeCamIndex
freeCamMouseSensitivitypublic float freeCamMouseSensitivity
freeCamRotSmoothTimepublic float freeCamRotSmoothTime
freeCamSlowSpeedpublic float freeCamSlowSpeed
freeCamSmoothTimepublic float freeCamSmoothTime
freeCamSpeedpublic float freeCamSpeed
freeCamTargetTransformpublic Transform freeCamTargetTransform
freeCamTransformpublic Transform freeCamTransform
groupAllHeroespublic CinemachineTargetGroup groupAllHeroes
groupHeroesAndMonsterspublic CinemachineTargetGroup groupHeroesAndMonsters
groupMyHeropublic CinemachineTargetGroup groupMyHero
maxTargetspublic int maxTargets
radiuspublic float radius
weightGainPerSecondpublic float weightGainPerSecond

Properties ​

NameDeclarationDescription
isCinematicHelperEnabledpublic bool isCinematicHelperEnabled { get; set; }

Methods ​

FrameUpdate() ​

csharp
public override void FrameUpdate()

LogicUpdate(float) ​

csharp
public override void LogicUpdate(float dt)

Parameters:

NameTypeDescription
dtfloat

Maintained by the Shape of Dreams Modding Community