Class: BasicEffectWithStrength
- Namespace:
Global - Assembly:
Dew.Core.dll - Inheritance / Derived: BasicEffect → ArmorBoostEffect → ArmorReductionEffect → CrippleEffect → FakeMaxHealthEffect → HasteEffect → SlowEffect → SpeedEffect
csharp
public abstract class BasicEffectWithStrength : BasicEffectProperties
| Name | Declaration | Description |
|---|---|---|
decay | public bool decay { get; set; } | If true, strength will be scaled to remaining duration of the status effect.Works only if the status effect has a timer active. |
strength | public float strength { get; set; } |